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(Contact Hours: 24) $95.00
This course offers you an inexpensive why of learning how to develop multimedia programs using a very powerful authoring program called Authorware. You will need to purchase a textbook, which includes the Authorware program. The textbook guides you step by step through the development of several Authorware projects. The course length of time is based on the free usage of the 45 day trial version of Authorware. An instructor is available by e-mail to answer questions about the Authoring projects.
Required Textbook:
Macromedia’s Authorware 5 Attain Authorized. ISBN is 0-201-35411-X. Authors: Orson Kellogg, Roberts & Gross
Upon completion of this course you will be able to:
You will send one of your Authorware projects to your instructor for review.
There will be no tests to take. However, you are expected to complete the projects assigned each week.
| Week 1 |
This week you will familiarize yourself with Authorware. You will learn how Authorware is able to assemble media objects such as graphics, and sound into a multimedia program. You will be creating your first Authorware program.
| Week 2 |
This week you will learn how to include motion and sound in a multimedia program. You will look at the use of interactivity in a multimedia program. The heart of Authorware is its ability to respond according to what a user clicks on a computer screen. Most of this course is about creating multimedia programs that make use of interactivity. Your first interactivity project is creating a keypress interaction that responds when a user presses keys that you have defined.
| Week 3 |
You will create a hot spot interaction in which users click a location on the computer screen to trigger a response. You will create text entry interactions that calls for users to respond to questions by typing in the answer. In addition to text entry interactions you will learn how to make multimedia programs more engaging by creating a program structure that randomly selects content.
| Week 4 |
You will create a hot object interaction that permits you to use objects as hot areas on the screen to trigger responses. This week you will incorporate external media files into a library that you created. A library is method used for storing media for easy access and repeated use, which is a very useful tool for use in Authorware programs. You will also create an interaction in which users drag an object to a location on the screen that you have defined.
| Week 5 |
This week you will learn about pull-down menus and target area interactions. You will create a target area that allows users to drag objects to locations on a screen. A lot can be accomplished in Authorware without doing any programming. This week you will get acquainted with variables and functions and how they are used in an Authorware program.
| Week 6 |
This week you will learn about packaging an Authorware program. Your final project will be to add a digital movie to an Authorware program.
To register or for more informationThis on-line registration process is for credit card registrations only. If you wish to be invoiced and pay with a Purchase Order (PO), please fax your registration form and the purchase order to 919.515.7614. If you do not have a registration form, call 919.515.2261 and request a form; however, NCSU employees may use this on-line registration to pay via IDT. |
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Online |
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Phone |
919.515.2261 |
Fax* |
919.515.7614 |
| E-mail* | ContinuingEducation@ncsu.edu |
*Make sure to include your name, address, and what information you are requesting.